3D Face Reconstruction with Dense Landmarks

Une technologie Microsoft pour remplacer Meta, MediaPipe et les autres.

we present the first method that accurately predicts ten times as many landmarks as usual, covering the whole head, including the eyes and teeth. This is accomplished using synthetic training data, which guarantees perfect landmark annotations. By fitting a morphable model to these dense landmarks, we achieve state-of-the-art results for monocular 3D face reconstruction in the wild. We show that dense landmarks are an ideal signal for integrating face shape information across frames by demonstrating accurate and expressive facial performance capture in both monocular and multi-view scenarios. Finally, our method is highly efficient: we can predict dense landmarks and fit our 3D face model at over 150FPS on a single CPU thread.

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